Algorithm for Visualizing Volumetric Pores and Wrinkles Based on a Displacement Map

Abstract

The article proposes an approach to developing an algorithm for visualizing realistic skin micro-relief, focusing on the creation of volumetric pores and wrinkles. Realistic skin representation is crucial in fields such as animation, video games, and cinematography, where close-up shots require accurate skin texture rendering. Traditionally, creating such detailed textures was a manual and time-consuming process. This paper proposes a procedural approach using displacement maps, which accelerates the process and enhances the scalability of pore and wrinkle texture generation while allowing flexible parameter adjustments.
The method presented in the article begins with initializing a high-resolution displacement map, on which pore and wrinkle textures are sequentially created using mathematical functions. Pores are visualized as circular depressions with smooth transitions from center to edge, while wrinkles are modeled as linear structures with parameters including depth and width. To achieve a natural appearance, Perlin noise is applied to the texture, introducing irregularities that make pores and wrinkles more lifelike. The article concludes with the results of an experiment with parameter adjustments.
The proposed algorithm allows precise control over pore and wrinkle parameters, such as depth, width, and falloff, enabling a high degree of realism. Its efficiency and scalability make this method suitable for generating realistic facial micro-relief textures.

Author Biographies

Alexander Sergeevich Syryh, Voronezh State University

Postgraduate Student of the Chair of Mathematical Support of Computing Electronic Computers at Applied Mathematics, Informatics and Mechanics Faculty

Sergei Nikolaevich Medvedev, Voronezh State University

Associate Professor of the Chair of Mathematical Support of Computing Electronic Computers, Applied Mathematics, Informatics and Mechanics Faculty, Cand. Sci. (Phys.-Math.), Associate Professor

Published
2024-10-15
How to Cite
SYRYH, Alexander Sergeevich; MEDVEDEV, Sergei Nikolaevich. Algorithm for Visualizing Volumetric Pores and Wrinkles Based on a Displacement Map. Modern Information Technologies and IT-Education, [S.l.], v. 20, n. 3, oct. 2024. ISSN 2411-1473. Available at: <http://sitito.cs.msu.ru/index.php/SITITO/article/view/1151>. Date accessed: 12 sep. 2025.
Section
Cognitive information technologies in control systems